Organizations across the globe spend millions of dollars in trying to understand the psychology of their employees and consumers and influence them to be ‘hooked’ to their products or services. This article attempts to understand the science behind these behavioral changes, like the science of addiction. We explore if the same concepts can be applied in the mental wellness industry to create healthy habits among consumers.
The science of addiction
British freelance journalist Hattie Gladwell had millions of followers on Tumblr, a leading American microblogging and social networking website. The shares and reposts of her blogs on Tumblr gave her a sense of confidence, at least in the online world. In reality she was insecure, alone at home, and unwell. She found solace in the virtual triumph and started spending more than 14 hours a day on the website, drifting further away from reality that led to a vicious cycle of social media addiction.
Social media addiction is the most common and widely accepted cause of mental illness by the medical fraternity. There are numerous reports on a positive correlation between social media adoption and an increase in suicide cases in different cohorts . For example, a survey conducted on 700-plus people by WeUnlearn found that 552 admitted they had a chance of being addicted to social media, 42.6% spent more than 3 hours per day on it, and 33% spent more than 5 hours.
So how do people get addicted to these platforms when its consequences are so widely known?
To know the answer, let us reverse the question and analyze how new age companies create a plethora of habit forming products. These habits often end up being so strong that consumers are hooked to the product. The crux lies in Maslow’s hierarchy of needs, wants, and desire, and various leaders have tried to capture this by creating the `Hooked Model’. As per this model, if a consumer continuously passes through multiple cycles of the four stages mentioned below, he/she subconsciously becomes habituated to the product.
When a consumer goes through this cycle repeatedly, he or she starts getting habituated to the process. Let us understand this by decoding how the human brain functions.
Psychologists and neurologists split the brain function into two types of systems. One is automatic and intuitive, and the other is rational and reflective. By constantly repeating the cycle, the use of a product shifts from rational and reflective thinking to intuitive and automatic.
For example, when XYZ starts using Instagram for the first time, she uses the rational system of the brain. At this point, the decision to click on notifications is rationalized by the brain and the action of clicking happens. By repeatedly going through the cycle of clicking on notifications to see posts, the action shifts from the rational system to the automatic and intuitive system of the brain. If one analyzes all the successful products around us, we find that many use this concept effectively to form consumer habits.
Let us consider another example :
A UPI payment platform in India, which entered the market much later than its competitors did, and recently used the concept of variable reward, in the form of scratch cards. This strategy helped them become the market leader in UPI transactions.
The irony is that, while on the one side people are seeing their mental health deteriorate due to their addiction to products designed to hook consumers, on the other side, the same concepts of behavioral science can be used by the wellness industry to create healthy habits among users.
Impact of technology on human psychology
Let us take an example of Peloton, an American exercise equipment and media company that has developed a spin bike with a 22 inch tablet attached to it, to get customers habituated to exercise.
Studies also show that a loss incentive strategy works best to create an exercise habit among employees. In an experiment, 3 strategies were tested among employees who were asked to achieve a goal of completing 7000 steps :
The study concluded that a loss incentive strategy increased the percentage of employees completing the task from 30% to 45%.
The Global Wellness economy is a $4.5 trillion market today. It has seen a mushrooming of online sessions for improving mental state, that cost anywhere between $30 to $60 per hour.
Wearable device companies, which make up largest segment of the wellness industry, are continuously working to improve their habit forming models.
Be it receiving a badge along with a Fitbit device, completing the KiQplan on Fitbug, or smashing a goal in Jawbone UP24, the rewards aim to influence consumer habits by gamifying the experience.
Conclusion
Today, the technology barrier needed to create new products is lower than ever before, especially for the wellness industry, that has seen dramatic transformation since the COVID19 pandemic (Feb’20 & onwards).
Reference
Mehul D. Damani
Customer Experience Evangelist, Enterprise Operations Transformation, Wipro
Mehul is a seasoned digital and transformation thought leader with 14 years of experience and a proven record of accomplishment in collaborating with clients across business domains such as digital transformation, customer experience (CX) enhancement, business strategy, B2B/B2C consulting, marketing, and sales enablement. His industry focus encompasses verticals such as retail, consumer goods, travel and hospitality, supply chain, manufacturing, high tech, and telecom.
Sonal Khaira
Wellness Lead, Wipro
Sonal is the wellness lead for mental health and psychological intervention, ensuring that wellness programs have strong wellness initiatives in place that can be tracked periodically. With a cumulative experience of 9+ years, she firmly believes in a humanistic approach to life, bringing about a change in the way “we work”. Her background in HR and Psychology enables her to understand the intricate details of human psyche.